![]() Originally, a custom engine was originally programmed for the game, which would have run at an even better frame rate than the PlayStation version. The Saturn version was widely noted for being a rushed port with a low frame rate and lacked several features from the PlayStation version. ![]() It features both Doom and Doom II with the extra levels and sound design of the PlayStation version. This version was a port of the PlayStation version (albeit with some code also taken from the earlier Sega 32X port) and was developed by Rage Software. The Sega Saturn version of Doom was published in North America and Europe by GT Interactive in March 1997. ![]() A screenshot from the Saturn version of Doom
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